A Japanese hardware startup spun off from the University of Tokyo, named H2L will use the technology to create ‘real-pain’ in the virtual world.
They will create a product that let users or avatars feels the really real pain and weight of the object.
Previously, metaverse offers anything for the user, except you can’t feel the true feelings there.
You can see and hear in the metaverse, but you can’t feel the pain on your muscle.
In order to create a perfect virtual world, where user feel as real world.
Emi Tamaki is a researcher of tactile technology related to tactile sensation.
She is also CEO and co-founder of a Tokyo-based company.
As cited from godzillabtc She said
“By feeling pain, you can transform the world of the Metaverse into a reality. It becomes more presence and immersive,”
Tamaki also added that she has a goal to make free humans from all kinds of space, body and time constraints by 2029.
The technique uses electrical stimulation to manipulate the muscles of the arm to mimic the sensations of catching a ball or poking a bird on the skin.
As a technology company, metaverse will be a great opportunity for this company.
Moreover, as a big Tech Group company it will a large investment in this sector.