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How Should 3D World Be?

Sebastian Borget is the COO & CO Founder of a video game, The Sandbox.

As one of the Pioneer of blockchain game, he has the point of view for the metaverse.

The Sandbox firstly appear as the video gaming where the players can be the creators.

The founders offers 2D picture world game that can freely handle by the players.

The players will directly contributing for the successes of its game by generating the contents.

Along with the renewal of era, The Sandbox doing their new birth for the new version of the game.

Start with 2D virtual world concept become 3D world, multiplayer, and multiplatform video game.

In Sebastian’s opinion, as a founder a 3D world gaming, a renewal should always done in order to avoid degradation of players in the middle of the moment.

Metaverse who is give a freedom for the players or users to do any activities like, playing, socializing, working or even shopping also have a chance to face degradation one day. Unless, they offers more and more renewal and give more interesting experience for the users.

The experience offered by metaverse, bringing Sandbox into the real metaverse.

Where the 3D avatars used to be the identity of the users.

Sebastian Borget said that “the concept of of virtual is not new. It’s been existing for more that 20 25 years … so, just rebranding your self isn’t going to change massively who you truly are.”

To create true metaverse, in Sebastian’s opinion is more than rebranding.

You need to bring something new that can catch up people’s attention and make them wanna stay with you 3D world.

Moreover, you need to make the users as the center of any things in the 3D world.

You should enable the users to be self-sovereign. They can bring the avatars as their identity and the digital assets wherever they want.

 

 

 

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